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| .pio | ||||
| .vscode/.browse.c_cpp.db* | ||||
| .vscode/c_cpp_properties.json | ||||
| .vscode/launch.json | ||||
| .vscode/ipch | ||||
							
								
								
									
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| { | ||||
|     // See http://go.microsoft.com/fwlink/?LinkId=827846 | ||||
|     // for the documentation about the extensions.json format | ||||
|     "recommendations": [ | ||||
|         "platformio.platformio-ide" | ||||
|     ] | ||||
| } | ||||
							
								
								
									
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								include/README
									
									
									
									
									
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|  | ||||
| This directory is intended for project header files. | ||||
|  | ||||
| A header file is a file containing C declarations and macro definitions | ||||
| to be shared between several project source files. You request the use of a | ||||
| header file in your project source file (C, C++, etc) located in `src` folder | ||||
| by including it, with the C preprocessing directive `#include'. | ||||
|  | ||||
| ```src/main.c | ||||
|  | ||||
| #include "header.h" | ||||
|  | ||||
| int main (void) | ||||
| { | ||||
|  ... | ||||
| } | ||||
| ``` | ||||
|  | ||||
| Including a header file produces the same results as copying the header file | ||||
| into each source file that needs it. Such copying would be time-consuming | ||||
| and error-prone. With a header file, the related declarations appear | ||||
| in only one place. If they need to be changed, they can be changed in one | ||||
| place, and programs that include the header file will automatically use the | ||||
| new version when next recompiled. The header file eliminates the labor of | ||||
| finding and changing all the copies as well as the risk that a failure to | ||||
| find one copy will result in inconsistencies within a program. | ||||
|  | ||||
| In C, the usual convention is to give header files names that end with `.h'. | ||||
| It is most portable to use only letters, digits, dashes, and underscores in | ||||
| header file names, and at most one dot. | ||||
|  | ||||
| Read more about using header files in official GCC documentation: | ||||
|  | ||||
| * Include Syntax | ||||
| * Include Operation | ||||
| * Once-Only Headers | ||||
| * Computed Includes | ||||
|  | ||||
| https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html | ||||
							
								
								
									
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								lib/README
									
									
									
									
									
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|  | ||||
| This directory is intended for project specific (private) libraries. | ||||
| PlatformIO will compile them to static libraries and link into executable file. | ||||
|  | ||||
| The source code of each library should be placed in a an own separate directory | ||||
| ("lib/your_library_name/[here are source files]"). | ||||
|  | ||||
| For example, see a structure of the following two libraries `Foo` and `Bar`: | ||||
|  | ||||
| |--lib | ||||
| |  | | ||||
| |  |--Bar | ||||
| |  |  |--docs | ||||
| |  |  |--examples | ||||
| |  |  |--src | ||||
| |  |     |- Bar.c | ||||
| |  |     |- Bar.h | ||||
| |  |  |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html | ||||
| |  | | ||||
| |  |--Foo | ||||
| |  |  |- Foo.c | ||||
| |  |  |- Foo.h | ||||
| |  | | ||||
| |  |- README --> THIS FILE | ||||
| | | ||||
| |- platformio.ini | ||||
| |--src | ||||
|    |- main.c | ||||
|  | ||||
| and a contents of `src/main.c`: | ||||
| ``` | ||||
| #include <Foo.h> | ||||
| #include <Bar.h> | ||||
|  | ||||
| int main (void) | ||||
| { | ||||
|   ... | ||||
| } | ||||
|  | ||||
| ``` | ||||
|  | ||||
| PlatformIO Library Dependency Finder will find automatically dependent | ||||
| libraries scanning project source files. | ||||
|  | ||||
| More information about PlatformIO Library Dependency Finder | ||||
| - https://docs.platformio.org/page/librarymanager/ldf.html | ||||
							
								
								
									
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								platformio.ini
									
									
									
									
									
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								platformio.ini
									
									
									
									
									
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| ; PlatformIO Project Configuration File | ||||
| ; | ||||
| ;   Build options: build flags, source filter | ||||
| ;   Upload options: custom upload port, speed and extra flags | ||||
| ;   Library options: dependencies, extra library storages | ||||
| ;   Advanced options: extra scripting | ||||
| ; | ||||
| ; Please visit documentation for the other options and examples | ||||
| ; https://docs.platformio.org/page/projectconf.html | ||||
|  | ||||
| [env:nanoatmega328new] | ||||
| platform = atmelavr | ||||
| board = nanoatmega328new | ||||
| framework = arduino | ||||
| lib_deps = smougenot/TM1637@0.0.0-alpha+sha.9486982048 | ||||
							
								
								
									
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| #include <Arduino.h> | ||||
| #include <TM1637Display.h> | ||||
|  | ||||
| // Module connection pins (Digital Pins) | ||||
| #define CLK 2 | ||||
| #define DIO_GOF 3 | ||||
| #define DIO_MIL 4 | ||||
| #define DIO_KGG 5 | ||||
|  | ||||
| enum Parties | ||||
| { | ||||
|   NONE, | ||||
|   GOF, | ||||
|   MILIZ, | ||||
|   KGG | ||||
| }; | ||||
|  | ||||
| TM1637Display disp_GOF(CLK, DIO_GOF); | ||||
| TM1637Display disp_MIL(CLK, DIO_MIL); | ||||
| TM1637Display disp_KGG(CLK, DIO_KGG); | ||||
|  | ||||
| Parties activeParty = NONE; | ||||
|  | ||||
| uint32_t Count_GOF = 0; | ||||
| uint32_t Count_MILIZ = 0; | ||||
| uint32_t Count_KGG = 0; | ||||
| uint8_t KGG_dot = 0; | ||||
| uint8_t GOF_dot = 0; | ||||
| uint8_t MIL_dot = 0; | ||||
|  | ||||
| void setBrightness() | ||||
| { | ||||
|  | ||||
|   switch (activeParty) | ||||
|   { | ||||
|   case GOF: | ||||
|     disp_GOF.setBrightness(7); | ||||
|     disp_MIL.setBrightness(0); | ||||
|     disp_KGG.setBrightness(0); | ||||
|     break; | ||||
|  | ||||
|   case MILIZ: | ||||
|     disp_GOF.setBrightness(0); | ||||
|     disp_MIL.setBrightness(7); | ||||
|     disp_KGG.setBrightness(0); | ||||
|     break; | ||||
|  | ||||
|   case KGG: | ||||
|     disp_GOF.setBrightness(0); | ||||
|     disp_MIL.setBrightness(0); | ||||
|     disp_KGG.setBrightness(7); | ||||
|     break; | ||||
|  | ||||
|   case NONE: | ||||
|   default: | ||||
|     disp_GOF.setBrightness(0); | ||||
|     disp_MIL.setBrightness(0); | ||||
|     disp_KGG.setBrightness(0); | ||||
|     break; | ||||
|   } | ||||
| } | ||||
|  | ||||
| void tickCounter() | ||||
| { | ||||
|   static boolean tick_flag = false; | ||||
|   if (millis() % 1000 > 500) | ||||
|   { | ||||
|     if (!tick_flag) | ||||
|     { | ||||
|  | ||||
|       switch (activeParty) | ||||
|       { | ||||
|       case GOF: | ||||
|         Count_GOF++; | ||||
|         GOF_dot = 0x50; | ||||
|         break; | ||||
|  | ||||
|       case MILIZ: | ||||
|         Count_MILIZ++; | ||||
|         MIL_dot = 0x50; | ||||
|         break; | ||||
|  | ||||
|       case KGG: | ||||
|         Count_KGG++; | ||||
|         KGG_dot = 0x50; | ||||
|         break; | ||||
|  | ||||
|       default: | ||||
|         break; | ||||
|       } | ||||
|     } | ||||
|     tick_flag = true; | ||||
|   } | ||||
|   else | ||||
|   { | ||||
|     tick_flag = false; | ||||
|     KGG_dot = 0x40; | ||||
|     MIL_dot = 0x40; | ||||
|     GOF_dot = 0x40; | ||||
|   } | ||||
| } | ||||
|  | ||||
| void setup() | ||||
| { | ||||
|   Serial.begin(9600); | ||||
| } | ||||
|  | ||||
| void loop() | ||||
| { | ||||
|   tickCounter(); | ||||
|   setBrightness(); | ||||
|  | ||||
|   while (Serial.available() > 0) | ||||
|   { | ||||
|     char input = Serial.read(); | ||||
|  | ||||
|     switch (input) | ||||
|     { | ||||
|     case 'n': | ||||
|       activeParty = NONE; | ||||
|       break; | ||||
|  | ||||
|     case 'g': | ||||
|       activeParty = GOF; | ||||
|       break; | ||||
|  | ||||
|     case 'k': | ||||
|       activeParty = KGG; | ||||
|       break; | ||||
|  | ||||
|     case 'm': | ||||
|       activeParty = MILIZ; | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       break; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   int temp; | ||||
|  | ||||
|   temp = Count_GOF / 3600 * 100 + (Count_GOF / 60) % 60; | ||||
|   disp_GOF.showNumberDecEx(temp / 60, GOF_dot, true, 4, 0); | ||||
|   temp = Count_MILIZ / 3600 * 100 + (Count_MILIZ / 60) % 60; | ||||
|   disp_MIL.showNumberDecEx(temp, MIL_dot, true, 4, 0); | ||||
|   temp = Count_KGG / 3600 * 100 + (Count_KGG / 60) % 60; | ||||
|   disp_KGG.showNumberDecEx(temp, KGG_dot, true, 4, 0); | ||||
| } | ||||
							
								
								
									
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|  | ||||
| This directory is intended for PlatformIO Unit Testing and project tests. | ||||
|  | ||||
| Unit Testing is a software testing method by which individual units of | ||||
| source code, sets of one or more MCU program modules together with associated | ||||
| control data, usage procedures, and operating procedures, are tested to | ||||
| determine whether they are fit for use. Unit testing finds problems early | ||||
| in the development cycle. | ||||
|  | ||||
| More information about PlatformIO Unit Testing: | ||||
| - https://docs.platformio.org/page/plus/unit-testing.html | ||||
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